Abstract
There are many studies that demonstrate that contact with programming has a positive impact on the development of children's cognitive and socio-emotional skills. Programming has been discussed as a way to stimulate the development of computational thinking in children. However, there are barriers to learning programming; one of them is the fact that most existing programming languages are based on abstractions in the form of texts and symbols that are difficult for them to understand. A potentially easier way to introduce children to programming is Tangible Interfaces. The Tangible Interfaces approach proposes to embed computational elements in concrete materials, creating a didactic resource that combines the advantages of physical manipulation with the multimedia interaction provided by technology.
References
BARANAUSKAS, M.C.C.; MARTINS, M.C.; VALENTE, J.A. Codesignde Redes Digitais: tecnologia e educação a serviço da inclusão social. Penso Editora, 2013.
LUQUE CARBAJAL, Marleny. Design e desenvolvimento de um ambiente de programação tangível de baixo custo para crianças. 2016. Dissertação (Mestrado em Ciência da Computação) –Instituto de Computação, Universidade Estadual de Campinas, 2016
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